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Chiefs Ground Game Scouting Recap vs Browns

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Net Yards Rushing: 140

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The Chiefs run game appeared to stall during the first half of the Cleveland Browns game. They didn't seem to be able to run the zone plays against the physical Browns defense as well as they had hoped.

That being said, it was the ability to run the ball that is keeping this offense from breaking down. I expect the run game to keep carrying this team until the passing game can find a way to contribute more consistently.

I have again charted every running play the Kansas City Chiefs have run this year. One aspect of the Chiefs game is beginning to materialize.

Lets take a look...

click to zoom

Please refer to the Bewsaf Past Posts button at the bottom of this article for any inquiries into past ground game scouting reports for the 2010 season.

Chiefs Ground Game Scouting Report vs Browns:

  • The Chiefs ran to the strong side of the formation 23 out of 33 attempts against the Browns for an average gain of 3.13yds per attempt.
  • In the first half the Chiefs ran mostly zone plays. The first 8 plays they ran the ball for an average of 3.0 yards per carry.
  • The Chiefs ran the ball 22 out of 36 attempts in the second half. This renewed running success resulted in long drives.
SEASON TOTALS
Run Plays Draw Plays Base/Zone Plays Pulling Lineman
Weak Strong Weak Strong Weak Strong Weak Strong
20 36 4
3
10
23
3
10
Yards Yards Yards Yards Yards Yards Yards Yards
70
164
12
12
27
95
18 76
3.5 avg
4.5 avg
3.0 avg
4.0 avg
2.7 avg
4.1 avg
6.0 avg
7.6 avg

Play Chart Observations:

  • Weis has, after two games, developed a mild tendency to run strong. That appears to be no surprise since the Chiefs best average yards per gain is when they run strong. That is just how the numbers ended up in the preseason. When the Chiefs run strong they tend to have a higher average gain.
  • Although Weis has not done it a lot...the Chiefs are particularly successful when they pull a guard and run strong at the same time.

Season Formation Totals

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Formation Frequency
Pro Weak: 10 plays
Pro Strong: 11 plays
Run Weak: 3 Run Strong: 7
Run Weak: 2 Run Strong: 6
Avg Gain: 1.6
Avg Gain: 9.7
Avg Gain: 2.0
Avg. Gain: 5.8

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Draw Plays: 00
Pull Guard: 05
Draw Plays: 00
Pull Guard:00
Base/Zone: 05 Base/Zone: 08

Formation Notes:

  • In the preseason, Weis would pull a guard when in pro weak or strong. So far during the regular season he has yet to pull while in pro strong.
  • Jamaal and T.J. are even getting an equal number of carries when analyzing the pro weak/strong formation.

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Formation Frequency
Pro I Twins: 4 plays
Pro I: 4 plays
Run Weak: 2
Run Strong: 1
Run Weak: 1
Run Strong: 2
Avg Gain: 3.5
Avg Gain: 6.0
Avg Gain: 10.0
Avg. Gain: 1.0

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Draw Plays: 00 Pull Guard: 00
Draw Plays: 00
Pull Guard: 00
Base/Zone: 03 Base/Zone: 03

Formation Notes:

  • Note really a lot of notes for these formations this week.

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Formation Frequency
Ace Doubles: 2 plays
Ace Spread: 6 plays
Run Weak: 00
Run Strong: 02
Run Weak: 01
Run Strong: 1
Avg Gain: 00
Avg Gain: 2.5
Avg Gain: 08
Avg. Gain: 7.0

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Draw Plays: 00 Pull Guard: 01
Draw Plays: 00
Pull Guard: 00
Base/Zone: 01 Base/Zone: 02

Formation Notes:

  • Note really a lot of notes for these formations this week.

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Formation Frequency
Diamond: 7 plays
Ace : 2 plays
Run Weak:4
Run Strong: 1
Run Weak: 00
Run Strong: 00
Avg Gain: 4.0
Avg Gain: 0.0
Avg Gain: 00
Avg. Gain:00

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Draw Plays: 01 Pull Guard: 00
Draw Plays: 00
Pull Guard: 00
Base/Zone: 04 Base/Zone: 00

Formation Notes:

  • Note really a lot of notes for these formations this week.

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Formation Frequency
Ace Trips: 4 plays
Ace Trey : 7 plays
Run Weak: 0
Run Strong: 1
Run Weak: 01
Run Strong: 03
Avg Gain: 0.0
Avg Gain: -2.0
Avg Gain: 2.0
Avg. Gain: 2.6

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Draw Plays: 00 Pull Guard: 00
Draw Plays: 00
Pull Guard: 02
Base/Zone: 01 Base/Zone: 02

Formation Notes:

  • Weis is starting to throw in another power formation: Ace Trey. This formation utilizes one or two tight ends in the trips formation. With two tight ends, one being a very good receiver, Weis can either run the ball or throw it effectively.

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Formation Frequency
Gun Spread: 2 plays
Gun Doubles Open: 19 plays
Run Weak: 00 Run Strong: 01
Run Weak: 3 Run Strong: 4
Avg Gain: 00
Avg Gain: 12.0
Avg Gain: 1
Avg. Gain: 3

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Draw Plays: 00
Pull Guard: 01
Draw Plays: 01
Pull Guard: 05
Base/Zone: 00 Base/Zone: 01

Formation Notes:

  • The Chiefs have run the gun doubles open formation the most. As you can see, the Chiefs are passing the ball more often in this formation than running it.

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Formation Frequency
Gun Trips Open: 11 plays
Formation: 00 plays
Run Weak: 1
Run Strong: 1
Run Weak:0
Run Strong: 0
Avg Gain: 6.0
Avg Gain: 0.0
Avg Gain: 0
Avg. Gain: 0

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Draw Plays: 02 Pull Guard: 00
Draw Plays: 00
Pull Guard: 00
Base/Zone: 00 Base/Zone: 00

Formation Notes:



Other Formation Notes:

  • A handful of other formations have been used during the season but there are not any meaningful running stats to report at this point.

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Click On "Bewsaf Past Posts" for more past articles

*Chiefs vs Browns - Breaking Down The O-Line Tape *Kansas City Chiefs Scoring By Field Position - Week 2

*The Kansas City Chiefs And The Other Qualities

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